URP Masked Screen Effects


URP Masked Screen Effects lets you apply localized post-processing effects like blur, glitch, pixelation, and distortion to specific UI areas or mask textures with an easy, high-performance setup.


by 300Mind


Price History +


URP Masked Screen Effects is a versatile rendering extension designed to apply localized post-processing effects within the Universal Render Pipeline. Developed with a focus on efficiency and ease of use, it enables developers to isolate high-quality visual effects (such as blur, glitch, and pixelation) in specific UI regions or mask textures without the overhead of manual shader coding or complex render feature configuration.


Key Features


  • Localized Multi-Pass Rendering: Apply effects to specific screen areas defined by RectTransforms or custom Alpha Masks.
  • Version-Agnostic Architecture: Fully compatible with both Unity 2021/ (Legacy Command Buffers) and Unity 6 (Render Graph API).
  • Stackable Effect Pipeline: A unique "Ping-Pong" buffer system allows you to layer multiple effects (e.g., Pixelation + CRT + Blur) simultaneously without screen artifacts.

The Effect Suite


URP Masked Screen Effects comes packed with 8 high-performance, fully customizable post-processing effects that can be restricted to any masked area:

  • Blur Effect: High-quality multi-tap blur with optional edge highlighting for a premium "frosted glass" look.
  • Pixelation Effect: Retro-style resolution downscaling that scales dynamically with the mask size.
  • CRT Effect: Authentic old-school monitor simulation including scanlines, screen curvature, and phosphor bloom.
  • Glitch Effect: Digital artifacts with adjustable RGB split, noise scale, and horizontal distortion strength.
  • Thermal Vision Effect: Heat-signature simulation using customizable color ramps to highlight screen luminance.
  • Outlines Effect: Edge-detection-based outlines with adjustable thickness and color for a stylized or technical aesthetic.
  • Magnify Effect: A glass-lens effect with adjustable zoom, spherical distortion, and chromatic aberration.
  • Desaturation Effect: Full-screen grayscale control with a "Selective Hue" mode to keep specific target colors vibrant.