URP Mega Shaders & Effects
This package has lots of shaders, effects, custom passes, helper scripts to move your game & visuals to next level (Tes ...
by Akıllı Mum
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This package has lots of shaders, effects, custom passes, helper scripts to move your game & visuals to next level (Tested with Unity 6 LTS - URP, desktop, mobile, AR and VR). Please see individual documentation for each item to understand what it is and how it works. Custom passes uses old renderer features, new "Render Graph" versions are still in WIP!
We will continue to add the most needed and usefull shaders / effects / custom passes in this package. Please see the lates doc HERE. Do you need something else, just tell us :)
- Unique car paint shader; livery tex slot, dirt tex slots, 3 color fresnel, rain & snow simulations and more
- Custom motion blur pass to simulate speed; specially written for racing-like games
- Stylized shader for toon like visuals; 3 color view space | object space color, inline vertex outlines and more
- VR ready mirror shader; unique mirror script and shader to visualize mirror, reflective surfaces, masked surfaces, ripple simulations and more
- Custom stencil based decal shader; emissiveness, lights, shadows and more supported
- Geometry shaders for unique effects; Extrude, low poly, wireframe, all PBR
- Rotatable reflection probe shader; do you need to rotate and apply probe on URP? It is here
- Drop screen pass; drops, rivulets, amount, refraction and more settings
- Rain screen pass; depth based N layer print, speed, amount, refraction and more settings
- Snow screen pass; depth based N layer print, amount, speed and more settings
- Fog screen pass; depth based print, amount, size, speed and more settings
- Frost screen pass; Mimic the frost on screen corners, custom texture, refraction and color
- SSR; screen space reflection to simulate reflection on visible scene objects (linear tracing, Hi-Z is WIP)
- AO; compute shader based ambient occlusion
- Outline pass (luma, chroma or depth based outlines)
- Weather effects for 2d renderer data (works with sprites)
Screnshot or video samples & models are not included in package!