URP – Physically Inspired Glass Pro


A highly customizable realistic glass shader combining physically inspired rendering with artistic controls for Unity 6 URP.


by Ciconia Studio


Price History +

URP Physically Inspired Glass Pro is a premium, production-grade glass shader pack built exclusively for Unity 6 URP.


Designed to deliver high-end visual quality without unnecessary complexity, this shader provides advanced control over refraction, transmission, absorption, reflections, and shadow behavior, all within a clean and artist-friendly inspector.


From subtle architectural glass to stylized tinted or iridescent materials, this shader offers deep customization while remaining lightweight and optimized for real-time projects.



Carefully structured for modern URP workflows, it gives you precise artistic control while maintaining strong performance across PC and console platforms.


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Shader Features


Premium Glass Rendering

  • High-quality transparent rendering optimized for Unity 6 URP
  • Smoothness & metallic workflow (Mask Map support)
  • Double-sided & ZWrite control

Advanced Refraction & Reflection

  • Adjustable refraction with center & edge control
  • Reflection blending & blur support
  • Normal-based distortion
  • Cubemap reflections with Fresnel control

Artistic Control

  • Tint, transmission & physically-inspired absorption
  • Thickness simulation
  • Optional iridescence & thin-film effects
  • Modular system : enable only what you need

Smart Shadow Control

  • Adjustable shadow reception
  • Adjustable shadow projection
  • Shadow intensity reacts dynamically to transparency

Production Ready

  • Clean, organized inspector
  • Performance-friendly & lightweight
  • Ready-to-use presets included


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Benefits


✔️ Fully compatible with Unity 6 (URP)

✔️ Premium visual quality with full artistic control

✔️ Shadows behave realistically based on glass transparency

✔️ Lightweight shader with modular design

✔️ Optimized for real-time performance (PC, console)

✔️ Easy to customize : no complex setup required

✔️ Ideal for games, prototypes, and production projects

✔️ Works for realistic, architectural or stylized projects


Designed to let you focus on your project instead of fighting shader complexity.


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Support & Compatibility


  • Render Pipeline: Universal Render Pipeline (URP)
  • Unity Versions: Unity 6.3 LTS and newer
  • Platforms: PC, Console(URP compatible)
  • Shader Type: Surface / Transparent
  • Includes: Demo materials and examples

⚠️ This pack is designed exclusively for URP and is not compatible with Built-in or HDRP.


This shader strives to reproduce the appearance of physically accurate glass as closely as possible while offering extensive artistic control. Because it is designed for real-time applications, some optical behaviors are approximated rather than physically simulated. Every effect has been carefully balanced to achieve visually realistic results while remaining practical for real-time rendering.


Transparent objects using the glass shader do not refract one another.
Glass objects remain visible through each other (depending on the Fade Intensity setting), but only opaque objects are affected by refraction.

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If you have any questions, feel free to reach out at contact@ciconia-studio.com

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