Volumetric light – Shader and mesh


Hey everyone. This package is a lightweight, shader-based volumetric light solution designed to get clean light shafts, dust beams, and spotlights into your scene.


by srandapanda


Price History +

Parameters of volumetric light shader:

  • Opacity
  • Color (Truecolor RGB)
  • Edge Falloff
  • Texture2D
    • Moving texture looping on material
  • Speed
    • Speed of the loops
  • Max Distance
    • Maximum distance the volumetric light is visible from camera
  • Min Distance
    • Minimum distance the volumetric light is visible from camera

You can make your own cone shape in blender and just apply this material to it.