Volumetric light – Shader and mesh
Hey everyone. This package is a lightweight, shader-based volumetric light solution designed to get clean light shafts, dust beams, and spotlights into your scene.
by srandapanda
Price History +
Parameters of volumetric light shader:
- Opacity
- Color (Truecolor RGB)
- Edge Falloff
- Texture2D
- Moving texture looping on material
- Speed
- Speed of the loops
- Max Distance
- Maximum distance the volumetric light is visible from camera
- Min Distance
- Minimum distance the volumetric light is visible from camera
You can make your own cone shape in blender and just apply this material to it.