Volumetric Spotlight FX – URP
Create customizable volumetric spotlight and light-beam effects in URP with ready-to-use cone and cube prefabs.
by Esti
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Volumetric Spotlight FX – URP creates atmospheric light shafts using transparent meshes and a customizable Shader Graph.
The package includes ready-to-use cone and cube prefabs suitable for horror games, sci-fi environments, indoor scenes, concerts, stage lighting, cinematic shots, and other atmospheric projects.
Customize the light color, opacity, edge falloff, noise strength, and noise texture directly from the material. Noise can be enabled or disabled, allowing you to create anything from clean light beams to textured, fog-like spotlight effects.
Simply drag a prefab into your scene, position and scale it, then adjust the material properties to match your environment.
A demo scene is included to help you preview the effect and get started quickly.
Please note: This is a mesh-based visual effect designed to create the appearance of volumetric lighting. It is not a full physically simulated volumetric fog system.