World Unit Dev Materials


Simple development shaders and materials for those times when you have no material to use but would prefer anything over the ...


by Mikael Niemelä


Price History +

Simple development shaders and materials for those times when you have no material to use but would prefer anything over the default gray.

These materials use world units to generate a grid on any surface so you always know the scale even when you have nothing else as reference.

Version 1.0 consists of:
- Square shader & material
- RGB-Line shader & material
- A Noise texture

email: thedepq@gmail.com