XR-Sync: Spline-Based VFX


GPU-driven path following for Unity VFX. Fast, automatic, and XR optimized.


by GreyFox


Price History +

A "plug-and-play" tool for curved particle paths. Move waypoints in the scene to auto-update steam, magic, or smoke. No coding required; high-performance GPU logic ensures 60 FPS+ on Quest 3.