ZHSkin


The plugin is based on the separable subsurface scattering technique (SSSS), and used to render realistic skin or waxy surfa ...


by ZHSoft


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The plugin is based on the separable subsurface scattering technique (SSSS), and used to render realistic skin or waxy surfaces.If you are trying to render high-quality human skin, this is very appropriate. It has the following features:

- Physics-based rendering.

- based on Separable Subsurface scatter(SSSS) technology.

- it`s possible to create many subsurface profile assets for different materials to render many characters of different skins in the same screen.

- Supports both forward and deferred rendering path.

- Fully compatible with Unity lighting system.